Inspired 4e Design
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Essay Archive

  • Why Making Hard Encounters is Hard.

    18 Comments
  • 4e and the Art of the Situation: Set Pieces

    7 Comments
  • From the Archives: Failure is an Option: When to use Skill Challenges.

    1 Comment
  • Zen and the Art of the Impossible: Epic Theories, Part 2

    2 Comments
  • An Orc walks into a Tavern: Situational 4e

    7 Comments
  • Singularity: The Grand Unified Theory of Skills and Powers

    19 Comments
  • Less Plot, More Story: 4e and the Art of the Situation

    17 Comments
  • Powers are Everywhere.

    7 Comments
  • Lessons From Behind the Screen – The Horde Attacks!

    2 Comments
  • Aquatic Adventures II: Encounters

    1 Comment
  • The Speed of Choice: the Real Reason your 4e Fights are so Damn Slow.

    40 Comments
  • Death is Boring: Re-skinning ‘Dropped’ in 4e.

    4 Comments
  • Fauxspects: FATE and 4e, part 1.

    12 Comments
  • Aligned Symbols: Augmenting Myth with Alignment

    5 Comments
  • The Tragic Imprint: Cursed Items in 4e

    22 Comments
  • Off the grid: Opening Shove

    5 Comments
  • Skill Challenge – Bonus Tokens

    4 Comments
  • The Path to Victory: Defend

    1 Comment
  • The Path to Victory: Arrive

    2 Comments
  • The Path to Victory: Checkmate

    1 Comment
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