Inspired 4e Design

Archive for November 2009

The Path to Victory – Special

This entry is part 3 of 3 in the series Path to VictorySpecial – Finally, we come to the catch-all, the miscellaneous. The Special victory condition means that the PCs can do (or have to do!) something else non-combative while they’re fighting in order to win. The two primary non-combat options in D&D are [...]