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	<title>Comments on: The Wave&#8217;s the Thing: Running a D&amp;D Wave Game</title>
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	<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/</link>
	<description>Inspired 4e Design</description>
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		<title>By: Riding the Wave &#8211; Roleplaying with Google Wave &#124; Pyres of Vam</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-4998</link>
		<dc:creator>Riding the Wave &#8211; Roleplaying with Google Wave &#124; Pyres of Vam</dc:creator>
		<pubDate>Sat, 24 Jul 2010 03:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-4998</guid>
		<description>[...] session, but it&#8217;s going really well. The topic of running a game on a wave has already been covered in excellent detail here, so I won&#8217;t rehash it. What I will do, is give a brief run-down of how our game went using [...]</description>
		<content:encoded><![CDATA[<p>[...] session, but it&#8217;s going really well. The topic of running a game on a wave has already been covered in excellent detail here, so I won&#8217;t rehash it. What I will do, is give a brief run-down of how our game went using [...]</p>
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	<item>
		<title>By: Drakkanis</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-4765</link>
		<dc:creator>Drakkanis</dc:creator>
		<pubDate>Thu, 08 Jul 2010 21:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-4765</guid>
		<description>I do not understand how to add Fighty+ to my wave. Please do explain to me as I am a stupid person and I get a &quot;permission denied&quot;. I don&#039;t understand and I ask for help.</description>
		<content:encoded><![CDATA[<p>I do not understand how to add Fighty+ to my wave. Please do explain to me as I am a stupid person and I get a &#8220;permission denied&#8221;. I don&#8217;t understand and I ask for help.</p>
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	<item>
		<title>By: Sarah Darkmagic</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-4328</link>
		<dc:creator>Sarah Darkmagic</dc:creator>
		<pubDate>Fri, 07 May 2010 11:30:13 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-4328</guid>
		<description>&lt;strong&gt;My First Play By Post Experience...&lt;/strong&gt;

For a few weeks now, I&#039;ve been involved in a great play-by-post game over on Google Wave. Our DM, Michael, is a great guy. He lets my character do lots of interesting and exciting things without letting her get away with too much. He&#039;s also really go...</description>
		<content:encoded><![CDATA[<p><strong>My First Play By Post Experience&#8230;</strong></p>
<p>For a few weeks now, I&#8217;ve been involved in a great play-by-post game over on Google Wave. Our DM, Michael, is a great guy. He lets my character do lots of interesting and exciting things without letting her get away with too much. He&#8217;s also really go&#8230;</p>
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	<item>
		<title>By: Starting Over&#8230; &#124; Moebius Adventures</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-3559</link>
		<dc:creator>Starting Over&#8230; &#124; Moebius Adventures</dc:creator>
		<pubDate>Wed, 17 Mar 2010 16:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-3559</guid>
		<description>[...] The Wave&#8217;s the Thing: Running a D&amp;D Wave Game from At Will (at-will.omnivangelist.net) [...]</description>
		<content:encoded><![CDATA[<p>[...] The Wave&#8217;s the Thing: Running a D&amp;D Wave Game from At Will (at-will.omnivangelist.net) [...]</p>
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		<title>By: Google Wave is freaky cool &#171; James Mace</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-2990</link>
		<dc:creator>Google Wave is freaky cool &#171; James Mace</dc:creator>
		<pubDate>Thu, 26 Nov 2009 03:06:28 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-2990</guid>
		<description>[...] I&#8217;ve seen a few blog posts out there about how people manage their waves and their games and Quinn&#8217;s post on At-Will looks promising. I say looks because I have yet to try out playing D&amp;D on a [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve seen a few blog posts out there about how people manage their waves and their games and Quinn&#8217;s post on At-Will looks promising. I say looks because I have yet to try out playing D&amp;D on a [...]</p>
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		<title>By: gamefiend</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-2763</link>
		<dc:creator>gamefiend</dc:creator>
		<pubDate>Sun, 01 Nov 2009 15:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-2763</guid>
		<description>These are excellent ideas that I will try to implement in my own games on the wave.  Thanks for the ideas, and thanks for posting!</description>
		<content:encoded><![CDATA[<p>These are excellent ideas that I will try to implement in my own games on the wave.  Thanks for the ideas, and thanks for posting!</p>
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		<title>By: Rob</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-2761</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sun, 01 Nov 2009 11:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-2761</guid>
		<description>Oh and &#039;Save My Arse&#039; TPK resist characters. Or SUBs that comes in when the party looks like they have bitten off more than they can chew and are death spiralling into a TPK.

&#039;I heard the screams and came to help.&#039;

With the ability to just pull in players and characters at short notice it opens up lots of interesting options.</description>
		<content:encoded><![CDATA[<p>Oh and &#8216;Save My Arse&#8217; TPK resist characters. Or SUBs that comes in when the party looks like they have bitten off more than they can chew and are death spiralling into a TPK.</p>
<p>&#8216;I heard the screams and came to help.&#8217;</p>
<p>With the ability to just pull in players and characters at short notice it opens up lots of interesting options.</p>
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	<item>
		<title>By: Rob</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-2760</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sun, 01 Nov 2009 11:44:21 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-2760</guid>
		<description>Another thought is - you could just start the campaign with one character (the first.) They wander around doing stuff, not combat unless you are prepared for that, and others get introduced more naturally rather than the &#039;You&#039;ve known each other since childhood&#039; etc.

The new players get introduced as they come and meet properly rather than artificially (and boringly.) You could even have a swap around. When a character dies, they are out, and then comes in another player.

If it is 4E you would be slightly constrained by the Role system of Defender, Leader, Striker, Controller.</description>
		<content:encoded><![CDATA[<p>Another thought is &#8211; you could just start the campaign with one character (the first.) They wander around doing stuff, not combat unless you are prepared for that, and others get introduced more naturally rather than the &#8216;You&#8217;ve known each other since childhood&#8217; etc.</p>
<p>The new players get introduced as they come and meet properly rather than artificially (and boringly.) You could even have a swap around. When a character dies, they are out, and then comes in another player.</p>
<p>If it is 4E you would be slightly constrained by the Role system of Defender, Leader, Striker, Controller.</p>
]]></content:encoded>
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	<item>
		<title>By: Rob</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-2759</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sun, 01 Nov 2009 11:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-2759</guid>
		<description>I just had a little thought - couldn&#039;t you have people come in on a relatively short term basis to play NPCs. Lets face it. Every DM has about 3 characters in them. You could have a world worth of varied &#039;actors&#039; at your fingertips.

In fact a person could have an NPC character(s) all drawn up and be sitting waiting for a &#039;job.&#039; You can look for the type of NPC you are looking for (they have a sort of CV) and you can invite them on a temp basis.

&#039;We go into the tavern and buy a drink.&#039;
DM - looks for a tavern owner, someone grumpy.
Insert NPC.

Just a thought.</description>
		<content:encoded><![CDATA[<p>I just had a little thought &#8211; couldn&#8217;t you have people come in on a relatively short term basis to play NPCs. Lets face it. Every DM has about 3 characters in them. You could have a world worth of varied &#8216;actors&#8217; at your fingertips.</p>
<p>In fact a person could have an NPC character(s) all drawn up and be sitting waiting for a &#8216;job.&#8217; You can look for the type of NPC you are looking for (they have a sort of CV) and you can invite them on a temp basis.</p>
<p>&#8216;We go into the tavern and buy a drink.&#8217;<br />
DM &#8211; looks for a tavern owner, someone grumpy.<br />
Insert NPC.</p>
<p>Just a thought.</p>
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	<item>
		<title>By: shod on tuesdays</title>
		<link>http://at-will.omnivangelist.net/2009/10/the-waves-the-thing-running-a-dd-wave-game/comment-page-1/#comment-2758</link>
		<dc:creator>shod on tuesdays</dc:creator>
		<pubDate>Sat, 31 Oct 2009 23:07:33 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=1256#comment-2758</guid>
		<description>Argh, this sounds amazing! I want to start up something like this right now! Perhaps one of my Facebook friends could invite me...</description>
		<content:encoded><![CDATA[<p>Argh, this sounds amazing! I want to start up something like this right now! Perhaps one of my Facebook friends could invite me&#8230;</p>
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