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	<title>Comments on: A Deck of Many Things, Minor</title>
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	<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/</link>
	<description>Inspired 4e Design</description>
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	<item>
		<title>By: The Deck of Many Things &#124; Dice Monkey</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-4686</link>
		<dc:creator>The Deck of Many Things &#124; Dice Monkey</dc:creator>
		<pubDate>Wed, 30 Jun 2010 13:05:32 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-4686</guid>
		<description>[...] what would it look like in 4e? At-Will posted up his idea of it, or, at least, a &#8220;minor&#8221; version of it, which makes sense for 4e. 4e is less about [...]</description>
		<content:encoded><![CDATA[<p>[...] what would it look like in 4e? At-Will posted up his idea of it, or, at least, a &#8220;minor&#8221; version of it, which makes sense for 4e. 4e is less about [...]</p>
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	</item>
	<item>
		<title>By: Links de Domingo &#124; Rolando 20 - D&#38;D 4ª edição</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1569</link>
		<dc:creator>Links de Domingo &#124; Rolando 20 - D&#38;D 4ª edição</dc:creator>
		<pubDate>Sun, 12 Apr 2009 13:46:37 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1569</guid>
		<description>[...] sempre maneiro At-Will, um Deck of Many Things bem simples e [...]</description>
		<content:encoded><![CDATA[<p>[...] sempre maneiro At-Will, um Deck of Many Things bem simples e [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Arael</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1527</link>
		<dc:creator>Arael</dc:creator>
		<pubDate>Tue, 31 Mar 2009 20:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1527</guid>
		<description>Maybe I&#039;m mad but... how about adding a daily power to this DoMT that do something like:
Power (Daily): Minor action.  You may make a fate draw from the deck of many things (using the same mechanic of the encounter version) the effect affect you and all your allies. This power cannot be used if u already use the encounter version of this power. This power spend the encounter version of the power.</description>
		<content:encoded><![CDATA[<p>Maybe I&#8217;m mad but&#8230; how about adding a daily power to this DoMT that do something like:<br />
Power (Daily): Minor action.  You may make a fate draw from the deck of many things (using the same mechanic of the encounter version) the effect affect you and all your allies. This power cannot be used if u already use the encounter version of this power. This power spend the encounter version of the power.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arael</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1526</link>
		<dc:creator>Arael</dc:creator>
		<pubDate>Tue, 31 Mar 2009 19:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1526</guid>
		<description>OMG Finally a good version of the DoMT for 4E... I love it I&#039;ll use it in my campaing... thanks a lot for it.
Time to give some spice to the fights</description>
		<content:encoded><![CDATA[<p>OMG Finally a good version of the DoMT for 4E&#8230; I love it I&#8217;ll use it in my campaing&#8230; thanks a lot for it.<br />
Time to give some spice to the fights</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gamefiend</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1523</link>
		<dc:creator>gamefiend</dc:creator>
		<pubDate>Tue, 31 Mar 2009 01:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1523</guid>
		<description>@Joshua Yeah, it&#039;s mostly a flavor item.  My wife is into tarot, I saw these and voila! there it is.

It&#039;s an item I envisioned that someone like a wild mage would use, just to spice things up and play into a concept. 

@Dead Orcs just wait till I get Paragon and Epic done!  the Paragon scales up a bit more, and the Epic is going to be pretty close to &quot;old-school&quot; DoMT.

@Mad Brew --glad you like!  Yeah, it would definitely be more enticing to draw without foreknowledge of everything you could get.

@JackofHearts --I felt a little constrained with what I could do at Heroic, simply because I didn&#039;t want to break a game before 11th level. My decision was to make it all non-permanent in the opening tier, daily effects at paragon, and permanent at Epic.  The heroic is about 50% flavor, 50% implement (one slight advantage is that you get a +2 implement a few levels before you normally get it at 8th, albeit with a weak critical bonus).  Like I&#039;ve said to others, I&#039;m uping the scale of the deck in the Paragon and Epic levels.

@David -hehehehe.</description>
		<content:encoded><![CDATA[<p>@Joshua Yeah, it&#8217;s mostly a flavor item.  My wife is into tarot, I saw these and voila! there it is.</p>
<p>It&#8217;s an item I envisioned that someone like a wild mage would use, just to spice things up and play into a concept. </p>
<p>@Dead Orcs just wait till I get Paragon and Epic done!  the Paragon scales up a bit more, and the Epic is going to be pretty close to &#8220;old-school&#8221; DoMT.</p>
<p>@Mad Brew &#8211;glad you like!  Yeah, it would definitely be more enticing to draw without foreknowledge of everything you could get.</p>
<p>@JackofHearts &#8211;I felt a little constrained with what I could do at Heroic, simply because I didn&#8217;t want to break a game before 11th level. My decision was to make it all non-permanent in the opening tier, daily effects at paragon, and permanent at Epic.  The heroic is about 50% flavor, 50% implement (one slight advantage is that you get a +2 implement a few levels before you normally get it at 8th, albeit with a weak critical bonus).  Like I&#8217;ve said to others, I&#8217;m uping the scale of the deck in the Paragon and Epic levels.</p>
<p>@David -hehehehe.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1522</link>
		<dc:creator>David</dc:creator>
		<pubDate>Mon, 30 Mar 2009 21:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1522</guid>
		<description>When you bought these, Ash IM&#039;d me and said &quot;You&#039;re in trouble!  He bought a Deck of Many Things!&quot;</description>
		<content:encoded><![CDATA[<p>When you bought these, Ash IM&#8217;d me and said &#8220;You&#8217;re in trouble!  He bought a Deck of Many Things!&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JackOfHearts</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1521</link>
		<dc:creator>JackOfHearts</dc:creator>
		<pubDate>Mon, 30 Mar 2009 20:30:55 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1521</guid>
		<description>I love the flavor of this.  I worry a tad bit about the mechanics, but I honestly think a lot of players would use it anyway because, well, it&#039;s more fun to use your deck of many things to see what happens in a fight.  Most fights the PCs can win anyway.

On the downside, it takes an item that previously was interesting out of combat, and gives it that 4.0 flavor of &quot;only interesting things happen in combat.&quot;</description>
		<content:encoded><![CDATA[<p>I love the flavor of this.  I worry a tad bit about the mechanics, but I honestly think a lot of players would use it anyway because, well, it&#8217;s more fun to use your deck of many things to see what happens in a fight.  Most fights the PCs can win anyway.</p>
<p>On the downside, it takes an item that previously was interesting out of combat, and gives it that 4.0 flavor of &#8220;only interesting things happen in combat.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mad Brew</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1520</link>
		<dc:creator>Mad Brew</dc:creator>
		<pubDate>Mon, 30 Mar 2009 19:35:18 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1520</guid>
		<description>I like it, especially if the players don&#039;t know all the effects, but acquired it as loot from an enemy who just happened to pull good from it (thus making all the players want to pull cards!).</description>
		<content:encoded><![CDATA[<p>I like it, especially if the players don&#8217;t know all the effects, but acquired it as loot from an enemy who just happened to pull good from it (thus making all the players want to pull cards!).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dead Orcs</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1518</link>
		<dc:creator>Dead Orcs</dc:creator>
		<pubDate>Mon, 30 Mar 2009 17:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1518</guid>
		<description>I think this is a good stab at a Heroic tier version of this item.  I think a Paragon or Epic version of this could come much closer to the original intent (and design) of the item, though.</description>
		<content:encoded><![CDATA[<p>I think this is a good stab at a Heroic tier version of this item.  I think a Paragon or Epic version of this could come much closer to the original intent (and design) of the item, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joshua</title>
		<link>http://at-will.omnivangelist.net/2009/03/a-deck-of-many-things-minor/comment-page-1/#comment-1517</link>
		<dc:creator>Joshua</dc:creator>
		<pubDate>Mon, 30 Mar 2009 16:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=470#comment-1517</guid>
		<description>I&#039;d be a little surprised if anybody used the Power unless as a lark in an encounter they&#039;ll easily win, or maybe as a last-ditch effort in a fight already lost.  In the original, the chance at awesome was the lure to risk destruction, here it&#039;s just 50-50 whether you make the fight easier or harder...</description>
		<content:encoded><![CDATA[<p>I&#8217;d be a little surprised if anybody used the Power unless as a lark in an encounter they&#8217;ll easily win, or maybe as a last-ditch effort in a fight already lost.  In the original, the chance at awesome was the lure to risk destruction, here it&#8217;s just 50-50 whether you make the fight easier or harder&#8230;</p>
]]></content:encoded>
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