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	<title>Comments on: Skill Challenges #2: Bet your life</title>
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	<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/</link>
	<description>Inspired 4e Design</description>
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		<title>By: ace</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-7812</link>
		<dc:creator>ace</dc:creator>
		<pubDate>Sat, 22 Jan 2011 08:09:06 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-7812</guid>
		<description>whoah, this bizarre use of a skill challenge turns it into a real adventure!</description>
		<content:encoded><![CDATA[<p>whoah, this bizarre use of a skill challenge turns it into a real adventure!</p>
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		<title>By: Josh</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-3826</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Tue, 30 Mar 2010 07:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-3826</guid>
		<description>WotC needs to put you on their pay roll.</description>
		<content:encoded><![CDATA[<p>WotC needs to put you on their pay roll.</p>
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		<title>By: elopingcamel</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-2887</link>
		<dc:creator>elopingcamel</dc:creator>
		<pubDate>Mon, 16 Nov 2009 21:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-2887</guid>
		<description>Maybe Endurance could come into play during one of the long grueling hands or after so many hands are dealt. It could grant a bonus with success or maybe success simply means no penalty (from being mentally exhausted).

I&#039;m excited to have found this site (and wealth of skill challenge wisdom). I ran my first skill challenge last night (my blog has a write-up of it). I feel like it went well, but I immediately saw all sorts of ways to improve for next time.

My favorite aspect of the skill challenge was the way it actually encouraged role-playing in my group. Only one of my players consistently thinks in terms of role playing out his actions. The rest have not fully embraced that aspect, yet. Both my wife and my friend&#039;s wife got very creative in their descriptions of what they were doing. I actually enjoyed the skill challenge more than the combat. That surprised me.

Ok, I&#039;m done.</description>
		<content:encoded><![CDATA[<p>Maybe Endurance could come into play during one of the long grueling hands or after so many hands are dealt. It could grant a bonus with success or maybe success simply means no penalty (from being mentally exhausted).</p>
<p>I&#8217;m excited to have found this site (and wealth of skill challenge wisdom). I ran my first skill challenge last night (my blog has a write-up of it). I feel like it went well, but I immediately saw all sorts of ways to improve for next time.</p>
<p>My favorite aspect of the skill challenge was the way it actually encouraged role-playing in my group. Only one of my players consistently thinks in terms of role playing out his actions. The rest have not fully embraced that aspect, yet. Both my wife and my friend&#8217;s wife got very creative in their descriptions of what they were doing. I actually enjoyed the skill challenge more than the combat. That surprised me.</p>
<p>Ok, I&#8217;m done.</p>
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		<title>By: Kestrel</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-2674</link>
		<dc:creator>Kestrel</dc:creator>
		<pubDate>Fri, 25 Sep 2009 17:14:49 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-2674</guid>
		<description>Great Site!  Just got the link from a thread on skill challenges at Enworld.

I like this challenge,but I&#039;m thinking of trying to do it in reverse, actually playing the poker game at the table, but using the skill checks for extra cards to each player&#039;s hand or other manipulations of the game.

Du&#039;Cell is great.  A npc that can only be bargained with through playing a poker game is an awesome idea.</description>
		<content:encoded><![CDATA[<p>Great Site!  Just got the link from a thread on skill challenges at Enworld.</p>
<p>I like this challenge,but I&#8217;m thinking of trying to do it in reverse, actually playing the poker game at the table, but using the skill checks for extra cards to each player&#8217;s hand or other manipulations of the game.</p>
<p>Du&#8217;Cell is great.  A npc that can only be bargained with through playing a poker game is an awesome idea.</p>
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		<title>By: gamefiend</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-1178</link>
		<dc:creator>gamefiend</dc:creator>
		<pubDate>Thu, 15 Jan 2009 17:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-1178</guid>
		<description>Welcome to At-Will!
A few ways you could do this:
&lt;ul&gt;
	&lt;li&gt;The PC is trapped in the chip in some sort of extra-dimensional plane (The Demi-plane of Gambling?) so could be freed if the other PCs go there and plot an escape&lt;/li&gt;

&lt;li&gt;The PC is &quot;dead&quot;, but another game (&quot;Double or Nothing?&quot;) could free him.  So yes, this SC could result in a wacky TPK, but could also be an adventure in and of itself if you use the above idea, the whole party ends up there and needs to get out.&lt;/li&gt;

&lt;li&gt;The one I prefer --have an NPC that the players are connected to volunteer as the wager.  There&#039;s loss, but it doesn&#039;t consist of a player being out of action.&lt;/li&gt;

&lt;li&gt;The player could be released from the chip with a &quot;Raise Dead&quot; spell.&lt;/li&gt;
&lt;/ul&gt;</description>
		<content:encoded><![CDATA[<p>Welcome to At-Will!<br />
A few ways you could do this:</p>
<ul>
<li>The PC is trapped in the chip in some sort of extra-dimensional plane (The Demi-plane of Gambling?) so could be freed if the other PCs go there and plot an escape</li>
<li>The PC is &#8220;dead&#8221;, but another game (&#8220;Double or Nothing?&#8221;) could free him.  So yes, this SC could result in a wacky TPK, but could also be an adventure in and of itself if you use the above idea, the whole party ends up there and needs to get out.</li>
<li>The one I prefer &#8211;have an NPC that the players are connected to volunteer as the wager.  There&#8217;s loss, but it doesn&#8217;t consist of a player being out of action.</li>
<li>The player could be released from the chip with a &#8220;Raise Dead&#8221; spell.</li>
</ul>
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		<title>By: Kingworks</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-1177</link>
		<dc:creator>Kingworks</dc:creator>
		<pubDate>Thu, 15 Jan 2009 16:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-1177</guid>
		<description>I like this idea.

If a PC loses, are they considered dead, or do you have a way of releasing them from the chip?</description>
		<content:encoded><![CDATA[<p>I like this idea.</p>
<p>If a PC loses, are they considered dead, or do you have a way of releasing them from the chip?</p>
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		<title>By: The Deadly Art of All-Night Brainstorming, Part 3: Tapping Sources - At Will</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-1149</link>
		<dc:creator>The Deadly Art of All-Night Brainstorming, Part 3: Tapping Sources - At Will</dc:creator>
		<pubDate>Mon, 12 Jan 2009 14:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-1149</guid>
		<description>[...] be crazy brilliant, right? Right?  Well, anyway, it applies here.  Here&#8217;s something:  The &#8220;Bet Your Life&#8221; skill challenge was actually an idea lifted from the pages of Jojo&#8217;s Bizarre Adventure.  [...]</description>
		<content:encoded><![CDATA[<p>[...] be crazy brilliant, right? Right?  Well, anyway, it applies here.  Here&#8217;s something:  The &#8220;Bet Your Life&#8221; skill challenge was actually an idea lifted from the pages of Jojo&#8217;s Bizarre Adventure.  [...]</p>
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	<item>
		<title>By: Noumenon</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-832</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Wed, 19 Nov 2008 15:25:12 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-832</guid>
		<description>Wow, I didn&#039;t know D&amp;D was even capable of this!  I hope the people who designed the skill challenge concept see what you&#039;re doing with it so they can put more tips in the DMG.</description>
		<content:encoded><![CDATA[<p>Wow, I didn&#8217;t know D&amp;D was even capable of this!  I hope the people who designed the skill challenge concept see what you&#8217;re doing with it so they can put more tips in the DMG.</p>
]]></content:encoded>
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	<item>
		<title>By: Rolando 20 » Antigos &#187; Skill Challenge #2 - Simpatia pelo demônio</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-805</link>
		<dc:creator>Rolando 20 » Antigos &#187; Skill Challenge #2 - Simpatia pelo demônio</dc:creator>
		<pubDate>Mon, 17 Nov 2008 11:11:27 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-805</guid>
		<description>[...] e não posso esquecer do link para o original no At-Will! De novo, peço que se vocês usarem esse Skill Challenge na aventura de vocês, deixem [...]</description>
		<content:encoded><![CDATA[<p>[...] e não posso esquecer do link para o original no At-Will! De novo, peço que se vocês usarem esse Skill Challenge na aventura de vocês, deixem [...]</p>
]]></content:encoded>
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	<item>
		<title>By: admin</title>
		<link>http://at-will.omnivangelist.net/2008/11/skill-challenges-2-bet-your-life/comment-page-1/#comment-791</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 12 Nov 2008 17:36:02 +0000</pubDate>
		<guid isPermaLink="false">http://at-will.omnivangelist.net/?p=100#comment-791</guid>
		<description>@everyone.  Thanks for the kind words!  I&#039;m glad you all like, and I&#039;ve got a lot more coming down the pipe.

@eric I&#039;ll post up an article on the playing out of skill challenges later, but the basics of it is to describe the options that the players have that aren&#039;t strict skill rolls --in this case, the &quot;All-in&quot; option and &quot;Hands&quot;-- then give the basic options of some valid  and then roleplay out each roll.  You as the DM can control the pacing of the challenge -- each &quot;hand&quot; could represent anywhere from between a few moments to a few hours of grueling play --and then the characters are simply roleplaying and making the accompanying roll.  There&#039;s a lot to it, but I promise I&#039;ll go into more detail later.  Also, your proposed skill challenge is near the top of my list.

@daniel --I&#039;m honored. At-Will is going international!  Thank you.

@rauthik --Glad you like.  Definitely more on the way.</description>
		<content:encoded><![CDATA[<p>@everyone.  Thanks for the kind words!  I&#8217;m glad you all like, and I&#8217;ve got a lot more coming down the pipe.</p>
<p>@eric I&#8217;ll post up an article on the playing out of skill challenges later, but the basics of it is to describe the options that the players have that aren&#8217;t strict skill rolls &#8211;in this case, the &#8220;All-in&#8221; option and &#8220;Hands&#8221;&#8211; then give the basic options of some valid  and then roleplay out each roll.  You as the DM can control the pacing of the challenge &#8212; each &#8220;hand&#8221; could represent anywhere from between a few moments to a few hours of grueling play &#8211;and then the characters are simply roleplaying and making the accompanying roll.  There&#8217;s a lot to it, but I promise I&#8217;ll go into more detail later.  Also, your proposed skill challenge is near the top of my list.</p>
<p>@daniel &#8211;I&#8217;m honored. At-Will is going international!  Thank you.</p>
<p>@rauthik &#8211;Glad you like.  Definitely more on the way.</p>
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