Last Time: The players entered the tombs of an ancient dragonborn kingdom, in search of someone who they think might be a doppelganger.
This Time: The players move into a room that is inhabited by a small group of ettercaps and spiders. The combat drags along for the majority of our three hour session, which admittedly started late.
The Twist: Here, the twist was this combat taking too long. Our warlord is having his first combat and is still getting used to his abilities, and teamwork isn’t at it’s best. The warlock almost bites it. This also Rachel’s (our rogue) last session with us, so we bid her a found farewell.
Some Background: Not much background this session.
The Best Part: This session prompted much soul searching and prompted me to post an article about it. There are some great thoughts in the comments, and I got a lot of solid troubleshooting and encounter design techniques for the future.
Similar Posts:
- Blacktree Chronicles #10, Words of Fire, Word of My Father finale.
- A note on session notes.
- Blacktree Chronicles #11: The True Illusion of Death